DJ_in_making
Master Don Juan
Fun game....
You've replayed it a hundred times. She stood three feet away, scrolling her phone. You had an opening. You composed the perfect line — after she was gone.
For all you know, she's married now. To some guy who said something. Anything.
Openers are cheap. Almost any sentence works when it's delivered within three seconds. The expensive part is the standing there, drafting and deleting, while the window quietly closes.
The "22 Rules" stripped out my hesitation. What to open with, how to keep it alive, and the one habit that costs guys more women than anything else: waiting for perfect.
She calls you when her car breaks down. When she needs help moving. When some guy she's actually dating treats her badly.
You're the listener. The reliable one. The guy who would treat her so much better, if she'd just open her eyes.
She won't. You trained her to see you as the low-effort option — the friend who requires zero risk and zero investment. Every favor dug the hole deeper.
The "22 Rules" break the pattern. You'll stop auditioning for a role she already cast and become the man she chases instead. It starts with Rule 1.
Those games rocked.Originally posted by italostud
Never played it, but I was into all of those old school computer games. Commander keen, police quest, kings quest, and a ton of other old school sierra computer games.
You did... sort of. They all required you to accomplish a certain thing... like one chick wanted a credit card. So you do all this stuff to steal someone's credit card, and then she has sex with you on the beach (you don't really see much, just flesh-colored pixels). But in the middle of it, a crab gets on your genitals and you jump up and dance around and try to get this giant crab off you, and she gets disgusted because you supposedly have crabs.I forget if you ever got to have sex with any girls in the games though.
I could talk to any woman I wasn't attracted to. Charming, funny, relaxed. Then a gorgeous woman looked my way and I'd become a sweating, babbling mess.
The fix took me years to find and ten minutes to learn. Nervousness and excitement are the same physical state — pounding heart, adrenaline, flushed face. Your brain just picks the label. And you can pick a better one.
Rule 16 shows you how. You feel the nerves, relabel them as excitement, and let that energy pour out as enthusiasm. Women notice the guy radiating it. They always do.
which one is that? I wanna play it.....Originally posted by Giovanni Casanova
Those games rocked.
[/b] But in the middle of it, a crab gets on your genitals and you jump up and dance around and try to get this giant crab off you, and she gets disgusted because you supposedly have crabs.
[/B]
#4? I'm not sure. Something about Passionate Patty or something?Originally posted by DJ_in_making
which one is that? I wanna play it.....
dude i think liesure suit larry is on xbox. its like that new playboy game.Originally posted by BigDawg
Yeah, about 15 years ago. Back then, the computer graphics for the game weren't all that great. I don't remember much about it now, though.
You've said it a hundred times. Maybe a thousand. And every time you say it, you train your brain to freeze the next time she walks into the room.
Leagues are a myth invented by guys who are scared of women.
She's a person. She has bad breath in the morning. She picks songs she can't sing in the shower. She overthinks her own texts.
Walk over. Say something. The league dissolves the second you open your mouth.
I only played one of them but the games of those days rocked. Much more escapist fun than all of this ultraviolent, ultrarealistic GTA derivative junk that's out now. I wish they would collect all these old Sierra Games (Space Quest, LSL, Kings Quest,ect) into collector's packs but there is the usual problem of Windows probably not being able to run old DOS games.Originally posted by DJ_in_making
Fun game....
Dude, go to any specialty software store (a place NOT like best buy or circuit city) and dig into the bargain bin with all the old diskette games. There's some real classics.Originally posted by Yotsuya-san
I only played one of them but the games of those days rocked. Much more escapist fun than all of this ultraviolent, ultrarealistic GTA derivative junk that's out now. I wish they would collect all these old Sierra Games (Space Quest, LSL, Kings Quest,ect) into collector's packs but there is the usual problem of Windows probably not being able to run old DOS games.
Most guys accidentally kill attraction before they even speak. They assume they need a bigger bank account, a better physique, or smoother lines. They miss the point.
Female desire operates on a specific set of psychological triggers. Break them, and you're invisible. Follow them, and you become magnetic.
I learned this the hard way. Years of freezing up. Getting friend-zoned. Watching other guys walk away with the girl I wanted. Then I discovered a set of 22 simple rules that rewired my entire approach.
Specialty Stores that aren't national chains like Gamestop or Electronics Boutique (where the average employees and staff are too young to remember these classic games let alone have them anywhere in the store) have become almost nonexistent so it's gotten much harder to find vintage games.Originally posted by Create Reality
Dude, go to any specialty software store (a place NOT like best buy or circuit city) and dig into the bargain bin with all the old diskette games. There's some real classics.
I agree with you on games from the day are much more escapist fun. It's the kind of imagination put into making them compared with today's market; which has little if any imagination. Those games had zanieness and wackyness (is zanieness a word?)
That sentence contains at least five follow-up questions she WANTS you to ask. Where in Florida? What brought you here? How long have you been in the area? What do you miss? How does it compare to here?
She handed them to you on a silver platter. And you said, "Oh cool. I come here every week. I love this band. Ummm... pretty crowded tonight."
She smiled politely. Nodded. And never texted you back.
I was that guy for years. Talking too much. Listening too little. Panicking about my next sentence while she was literally feeding me the answers.
Then I found 22 rules that fixed the whole thing. Rule number one: shut up and listen. She'll tell you exactly what to say.