“The 22 Rules That Flip the Script With Women… And How You Can Use Them Tonight”

Most guys accidentally kill attraction before they even speak. They assume they need a bigger bank account, a better physique, or smoother lines. They miss the point.

Female desire operates on a specific set of psychological triggers.  Break them, and you're invisible. Follow them, and you become magnetic.

I learned this the hard way. Years of freezing up. Getting friend-zoned. Watching other guys walk away with the girl I wanted. Then I discovered a set of 22 simple rules that rewired my entire approach.

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World of Warcraft

I-am-someone

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Games are bad and addictive.

I remember having to get myself netbanned (ban from all networks) by request to stop playing SubSpace. I was banned for 9 months and got my life back in order. After about a year and a half, I started playing again. I've decided to stay clear of squads (or "clans" as they're called with other games) and other things that create a commitment to the game.
That's why RPG's are so bad - they keep on sucking you in more and more, because you keep on getting better. The better you get, the stranger it feels to stop playing and eventually you can't stop anymore.

Non-commitment-creating-games are much better imo. They can be played whenever you want to and can be dumped whenever you feel like it.
 

"Why Women Dump the Guys Who Try the Hardest"

You paid for dinner. You drove. You said "whatever you want is fine" every single time. All the effort, no expectations.

And she left anyway — probably for a guy who makes her pick up the pizza.

Painful. Also predictable. Her mind quietly concludes that anything requiring zero effort from her is worth exactly zero. You became a free sample, and free samples get taken for granted.

The 22 Rules flip the dynamic. Small shifts that get her investing effort, money, and time in you — until SHE'S the one afraid of losing YOU.

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Phantasmal

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Originally posted by I-am-someone
Games are bad and addictive.

I remember having to get myself netbanned (ban from all networks) by request to stop playing SubSpace. I was banned for 9 months and got my life back in order. After about a year and a half, I started playing again. I've decided to stay clear of squads (or "clans" as they're called with other games) and other things that create a commitment to the game.
That's why RPG's are so bad - they keep on sucking you in more and more, because you keep on getting better. The better you get, the stranger it feels to stop playing and eventually you can't stop anymore.

Non-commitment-creating-games are much better imo. They can be played whenever you want to and can be dumped whenever you feel like it.
Yeah. I admit, my self-control wasn't what it should have been and WoW hurt other aspects of my life for a while. Games like WoW are a huge time-sink. I was trying to keep up with my friends and no-lifed guildies. No more of that though. Moderation is key.

Subspace is very addicting too.
 

ShizamDaMan

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I object to all MMORPGs, but I am currently addicted to Gran Turismo 4 on the PS2. Damn it's good :D
 

Alpine

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Well I'm getting into the 'Total war' series, what a time soaker. I can't say waster because it's fvcking brilliant, total immersion and a challenge.

Like TV it's all about discipline, if you consciously choose to lose yourself for an hour, fine. If you do fvck all else and you cave to such distractions regularly, then best do without altogether.
 

Julian

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yo i used to play everquest when i was like 14-16 and let me tell you that ish is madly addicting. i wouldnt even trust myself wit a game like that these days. not only that but i dont even feel the desire to play. shrug
 

"She Liked You in March. It's October Now."

Attraction runs on a clock.

She flirted for weeks. Touched your arm. Found reasons to be alone with you. And you were careful. Respectful. Waiting for the right moment.

The moment had a shelf life. It expired around month two, and by the time you asked her out, she'd quietly filed you under "little brother."

One of the hardest lessons inside the 22 Rules: women rarely wait. Interest either grows or it decays, and nothing decays it faster than a man who never moves.

Make the move while she's still inventing reasons to be near you.

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