"She Laughed All Night. Then She Ghosted You. Here's Why."

Dinner ran three hours. She laughed at everything. You walked her to her car thinking this one's locked in.

Then: nothing. Two texts. No reply. What happened?

You did what most men do on a great date. You filled every silence, answered every question, and left her with nothing to wonder about. No mystery. Nothing to sit with when she got home.

Rule 3 of the "22 Rules" changes the ending: tell her a little, hold back the rest, and let her imagination do the chasing. The ghosting stops too.

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World of Warcraft

I-am-someone

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Games are bad and addictive.

I remember having to get myself netbanned (ban from all networks) by request to stop playing SubSpace. I was banned for 9 months and got my life back in order. After about a year and a half, I started playing again. I've decided to stay clear of squads (or "clans" as they're called with other games) and other things that create a commitment to the game.
That's why RPG's are so bad - they keep on sucking you in more and more, because you keep on getting better. The better you get, the stranger it feels to stop playing and eventually you can't stop anymore.

Non-commitment-creating-games are much better imo. They can be played whenever you want to and can be dumped whenever you feel like it.
 

"She Made Her Decision Before You Finished Your Sentence"

Three seconds. That's how long it took. Your shoes. Your posture. The way you held your drink. Whether you looked at the floor or looked at her.

She already filed you away. Interesting. Boring. Safe. Bold. Before you even opened your mouth.

Everything you say after that is just her confirming what she already decided.

So stop rehearsing lines. Fix the first three seconds. Stand tall. Look up. Smile like you mean it. Walk like you belong wherever you're standing.

The words come later. The impression comes first.

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Phantasmal

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Originally posted by I-am-someone
Games are bad and addictive.

I remember having to get myself netbanned (ban from all networks) by request to stop playing SubSpace. I was banned for 9 months and got my life back in order. After about a year and a half, I started playing again. I've decided to stay clear of squads (or "clans" as they're called with other games) and other things that create a commitment to the game.
That's why RPG's are so bad - they keep on sucking you in more and more, because you keep on getting better. The better you get, the stranger it feels to stop playing and eventually you can't stop anymore.

Non-commitment-creating-games are much better imo. They can be played whenever you want to and can be dumped whenever you feel like it.
Yeah. I admit, my self-control wasn't what it should have been and WoW hurt other aspects of my life for a while. Games like WoW are a huge time-sink. I was trying to keep up with my friends and no-lifed guildies. No more of that though. Moderation is key.

Subspace is very addicting too.
 

ShizamDaMan

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I object to all MMORPGs, but I am currently addicted to Gran Turismo 4 on the PS2. Damn it's good :D
 

Alpine

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Well I'm getting into the 'Total war' series, what a time soaker. I can't say waster because it's fvcking brilliant, total immersion and a challenge.

Like TV it's all about discipline, if you consciously choose to lose yourself for an hour, fine. If you do fvck all else and you cave to such distractions regularly, then best do without altogether.
 

Julian

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yo i used to play everquest when i was like 14-16 and let me tell you that ish is madly addicting. i wouldnt even trust myself wit a game like that these days. not only that but i dont even feel the desire to play. shrug
 

"The Coffee Shop Girl You Never Spoke To"

You've replayed it a hundred times. She stood three feet away, scrolling her phone. You had an opening. You composed the perfect line — after she was gone.

For all you know, she's married now. To some guy who said something. Anything.

Openers are cheap. Almost any sentence works when it's delivered within three seconds. The expensive part is the standing there, drafting and deleting, while the window quietly closes.

The "22 Rules" stripped out my hesitation. What to open with, how to keep it alive, and the one habit that costs guys more women than anything else: waiting for perfect.

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