Georgepithyou
Banned
So there is this theory that I have been reading online about the Mere Exposure effect.
BUILDING MERE EXPOSURE
Opening, hooking, and getting their contact details with upwards of 100% success rate is possible. The reason this is possible is because I learned how to turn it into a hard skill. Hard skills are something you can learn to do, repeat the sequence of steps, and have success nearly every time. Soft skills are more like an art where you learn the structure, practice it, and every time you finish you'll have a slightly different outcome. Think painting a picture. Some will be better than others, some will be complete ****, and others will be a work of art. That is a soft skill. Anyway, opening, hooking, and closing is a hard skill following the proper sequencing. Now that being said, that doesn't mean you'll have attraction or the number won't flake. That's where non-verbals, preselection, and all the other aspects of “game” and attraction comes into play. More on that later. For now I just want to cover the sequencing I spoke of a moment ago:
Pre-open. When you first hit the venue do what is known as pre-opening. This is when you do a brief approach, exchange names, and leave them on a high note. Doing so should last no more than a few seconds. You're in, out, and gone. This really trips them up because you're actually walking up to them, talking to them (only guys that hit on them do this, right?), but then you leave! That can't be right? If you're hitting on them why did you just walk off? You know what they're thinking, “Hmm... maybe he's not actually hitting on me after all.” If they automatically assume you're hitting on them, which most will, especially during night game, this will really throw them off guard. That's how indirect game should operate. However, I'm getting a little ahead of myself. Before you can walk away you first must approach them. There are several different types of openers and the 3 I want to focus on are Functional, Compliment, and Observational (aka Situational) openers:
BUILDING MERE EXPOSURE
Opening, hooking, and getting their contact details with upwards of 100% success rate is possible. The reason this is possible is because I learned how to turn it into a hard skill. Hard skills are something you can learn to do, repeat the sequence of steps, and have success nearly every time. Soft skills are more like an art where you learn the structure, practice it, and every time you finish you'll have a slightly different outcome. Think painting a picture. Some will be better than others, some will be complete ****, and others will be a work of art. That is a soft skill. Anyway, opening, hooking, and closing is a hard skill following the proper sequencing. Now that being said, that doesn't mean you'll have attraction or the number won't flake. That's where non-verbals, preselection, and all the other aspects of “game” and attraction comes into play. More on that later. For now I just want to cover the sequencing I spoke of a moment ago:
- Mere Exposure
- Opening Lines
- Trigger a smile
- Approach
- Qualifying Statements
- Disqualifying Others
- Ask an Opinion
- Lock In!
Pre-open. When you first hit the venue do what is known as pre-opening. This is when you do a brief approach, exchange names, and leave them on a high note. Doing so should last no more than a few seconds. You're in, out, and gone. This really trips them up because you're actually walking up to them, talking to them (only guys that hit on them do this, right?), but then you leave! That can't be right? If you're hitting on them why did you just walk off? You know what they're thinking, “Hmm... maybe he's not actually hitting on me after all.” If they automatically assume you're hitting on them, which most will, especially during night game, this will really throw them off guard. That's how indirect game should operate. However, I'm getting a little ahead of myself. Before you can walk away you first must approach them. There are several different types of openers and the 3 I want to focus on are Functional, Compliment, and Observational (aka Situational) openers:
- Functional openers are the easiest and most socially acceptable openers to use. However, they're the toughest to transition from. An example of a Functional opener is “Do you have the time? I think my watch is running slow.”, “Do you know if there are any good specials here tonight? I'm getting tired of the same old xyz.”, “Do you know where the bathrooms are? I can't find them anywhere and my friend is about to make a mess!” and so on.
- Compliment openers are just as they sound. You give a compliment, exchange names, and you're gone. An example of this would be, “That's a great dress. I like how it makes you stand out from the crowd.”
- Observational openers are just as they sound. You're commenting on the environment around you and are the most powerful as it creates a commonality and are spontaneous. As I mentioned above you don't want to give the impression of hitting on them, and observational openers have a tendency to do that as they can come across as try-hard with bad delivery. Instead of talking to the woman about whatever it is you're observing, talk about it to your friend (wing). Then you bring the woman into the conversation by what should seem as happenstance because she just happens to be the one standing there at the time your conversation took place. Now because you were already discussing it with your wing it's not hitting on them, but just conversing with someone else nearby about that cool or strange widget you just noticed. An example would be “<wing> check that out! Look at that picture and this one over here. (Said to the woman...) Do you see that? They're all the same pictures, they're just different color! I wonder how many people even notice that? Weird, huh?”
- Justify why you're talking to them. Those familiar with Neil Strauss' style of game would call this “rooting the opener”. Same idea really. If you look at the example's I gave for each opener they all have a justifying statement included.
- Always exchange names and do a handshake if able.
- Tell them it was nice meeting them and/or to have a good day/night, then eject politely.