"She Laughed All Night. Then She Ghosted You. Here's Why."

Dinner ran three hours. She laughed at everything. You walked her to her car thinking this one's locked in.

Then: nothing. Two texts. No reply. What happened?

You did what most men do on a great date. You filled every silence, answered every question, and left her with nothing to wonder about. No mystery. Nothing to sit with when she got home.

Rule 3 of the "22 Rules" changes the ending: tell her a little, hold back the rest, and let her imagination do the chasing. The ghosting stops too.

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What do you think Game will look like in an exocolony?

MatureDJ

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I was reading this, and it got me thinking of how future PUAs will have to adjust their Game in this future schema.
my opinion: Something tells me it is going to be the worst sausage-fest ever. :rolleyes:
 

"The Coffee Shop Girl You Never Spoke To"

You've replayed it a hundred times. She stood three feet away, scrolling her phone. You had an opening. You composed the perfect line — after she was gone.

For all you know, she's married now. To some guy who said something. Anything.

Openers are cheap. Almost any sentence works when it's delivered within three seconds. The expensive part is the standing there, drafting and deleting, while the window quietly closes.

The "22 Rules" stripped out my hesitation. What to open with, how to keep it alive, and the one habit that costs guys more women than anything else: waiting for perfect.

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BillyPilgrim

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Gee, like a cursory glance at any random mining community anywhere on Earth isn't going to give you an idea.
 

MatureDJ

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Gee, like a cursory glance at any random mining community anywhere on Earth isn't going to give you an idea.
Such colonies have always had brothels - of course, Game isn't required there. :rolleyes:
 

corrector

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Such colonies have always had brothels - of course, Game isn't required there. :rolleyes:
Why would you say that? Because a mod here thinks so? Your views can be censored on here but it doesn't mean you actually have to agree with that. EVERYTHING dealing with women requires game. I guess talking about gold-diggers and sugar daddies is the next thing that will be censored on here because that doesn't sound like it requires much game either.
 

"She Wants a Man, Not a Boy"

You asked her if she wanted to grab coffee. Then you asked if the time worked. Then you asked if the place was okay. Then you asked if she'd prefer tea.

Four questions. Four chances for her to say no. Four signals that you're terrified of making a decision.

Plan it. Pick the place. Pick the time. Tell her where to meet you. She'll either show up or she won't.

Either way, you look like a man instead of a scared little boy.

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