Yotsuya-san
Senior Don Juan
I remember I used to have a major hard on for Lt. Gay Ellis, from UFO.
Dinner ran three hours. She laughed at everything. You walked her to her car thinking this one's locked in.
Then: nothing. Two texts. No reply. What happened?
You did what most men do on a great date. You filled every silence, answered every question, and left her with nothing to wonder about. No mystery. Nothing to sit with when she got home.
Rule 3 of the "22 Rules" changes the ending: tell her a little, hold back the rest, and let her imagination do the chasing. The ghosting stops too.
You made your case like a lawyer. Stable job. Good guy. Ready for something real. All true. All irrelevant.
She weighed your points, nodded along, felt nothing — then fell hard for some tattooed bartender with a motorcycle and a gambling problem.
Logic is where attraction goes to die. The "22 Rules" work a level deeper, on the subconscious switches that decide within minutes whether you register as a MAN or as part of the furniture.
Stop presenting evidence. Start flipping switches.
rofl, no kidding! I finally found the vector (swf) source files for all the Windows XP icons/logos, I was so pumped!Getting the vector source files of often used logo's gives me a hard-on
Subspace is awesome. I suffered in High School (mostly 97-98) because of it; stayed up late into the night playing it with friends. I even switched ISPs a few times so I could get better ping times for the game.Originally posted by I-am-someone
I spent an entire year playing a computer game called "SubSpace" for 9 hours a day when I was 17. I still play it every now and then, owning the hell out of everybody.
You've replayed it a hundred times. She stood three feet away, scrolling her phone. You had an opening. You composed the perfect line — after she was gone.
For all you know, she's married now. To some guy who said something. Anything.
Openers are cheap. Almost any sentence works when it's delivered within three seconds. The expensive part is the standing there, drafting and deleting, while the window quietly closes.
The "22 Rules" stripped out my hesitation. What to open with, how to keep it alive, and the one habit that costs guys more women than anything else: waiting for perfect.
Haha, send them to me!!Originally posted by skinnydart
rofl, no kidding! I finally found the vector (swf) source files for all the Windows XP icons/logos, I was so pumped!
Yeah, I've been playing it for 5 years now. I used to play in TW as a Terrier, getting 2:1 w/l (Geeky thread, right?Originally posted by Phantasmal
Subspace is awesome. I suffered in High School (mostly 97-98) because of it; stayed up late into the night playing it with friends. I even switched ISPs a few times so I could get better ping times for the game.
I recently had a nostalgia trip for a month or so and played a bunch of Trench Wars, which I don't think existed in my day.
Currently, I play World of Warcraft mostly. That'll be my geek thing for this thread.
Attraction runs on a clock.
She flirted for weeks. Touched your arm. Found reasons to be alone with you. And you were careful. Respectful. Waiting for the right moment.
The moment had a shelf life. It expired around month two, and by the time you asked her out, she'd quietly filed you under "little brother."
One of the hardest lessons inside the 22 Rules: women rarely wait. Interest either grows or it decays, and nothing decays it faster than a man who never moves.
Make the move while she's still inventing reasons to be near you.
Dude...Originally posted by Centaurion
For the last week I've been playing Star Wars:Knights of the Old Republic I and II. Hooking up with Bastilla kinda makes me pop a boner.
It's free, don't worryOriginally posted by ~ªêQµïTª$~
This Subspace game... can i download it from anywhere? Or do i have to BUY it? .... Anyone got an ftp?![]()
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Dinner ran three hours. She laughed at everything. You walked her to her car thinking this one's locked in.
Then: nothing. Two texts. No reply. What happened?
You did what most men do on a great date. You filled every silence, answered every question, and left her with nothing to wonder about. No mystery. Nothing to sit with when she got home.
Rule 3 of the "22 Rules" changes the ending: tell her a little, hold back the rest, and let her imagination do the chasing. The ghosting stops too.
Forget the cash, the cars, and the chiseled jawlines. Female desire operates on a completely different frequency. Primal. Subconscious. Triggers that bypass her logic and hit her on a gut level. Most guys are totally blind to them.
I know because I was one of them. The overthinking. The paralysis. The silent drive home kicking yourself for freezing up. Watching average guys walk away with the girl while you stood there stuck in your own head.
Then I decoded the psychology behind what actually makes women tick. 22 hard rules. Subtle behavioral shifts that rewired my entire reality. The anxiety evaporated. Women started leaning in. Investing. Chasing.