Most guys accidentally kill attraction before they even speak. They assume they need a bigger bank account, a better physique, or smoother lines. They miss the point.
Female desire operates on a specific set of psychological triggers. Break them, and you're invisible. Follow them, and you become magnetic.
I learned this the hard way. Years of freezing up. Getting friend-zoned. Watching other guys walk away with the girl I wanted. Then I discovered a set of 22 simple rules that rewired my entire approach.
She calls you when her car breaks down. When she needs help moving. When some guy she's actually dating treats her badly.
You're the listener. The reliable one. The guy who would treat her so much better, if she'd just open her eyes.
She won't. You trained her to see you as the low-effort option — the friend who requires zero risk and zero investment. Every favor dug the hole deeper.
The "22 Rules" break the pattern. You'll stop auditioning for a role she already cast and become the man she chases instead. It starts with Rule 1.
I could talk to any woman I wasn't attracted to. Charming, funny, relaxed. Then a gorgeous woman looked my way and I'd become a sweating, babbling mess.
The fix took me years to find and ten minutes to learn. Nervousness and excitement are the same physical state — pounding heart, adrenaline, flushed face. Your brain just picks the label. And you can pick a better one.
Rule 16 shows you how. You feel the nerves, relabel them as excitement, and let that energy pour out as enthusiasm. Women notice the guy radiating it. They always do.
According to their websites, the games coming out at first will only utilize 40% of the 360's capabilities... just like the original PS2 games. As time progresses, more and more games will use more and more of the resources available... which will end in 90-100% performance from the game and the system (though my that point the 360 will be obsolete). Just like the guy in the patent office said 100 years ago... "Everything that can be invented has been invented". Oops.Originally posted by NYC Dude
The part that intrigues me though isn't the launch games, but the games that will be coming out a few years from now.
I'll give you 150.Originally posted by SELF-MASTERY
250
You've replayed it a hundred times. She stood three feet away, scrolling her phone. You had an opening. You composed the perfect line — after she was gone.
For all you know, she's married now. To some guy who said something. Anything.
Openers are cheap. Almost any sentence works when it's delivered within three seconds. The expensive part is the standing there, drafting and deleting, while the window quietly closes.
The "22 Rules" stripped out my hesitation. What to open with, how to keep it alive, and the one habit that costs guys more women than anything else: waiting for perfect.
That's weird. The DS just looks dumb with those 2 screens. The PSP looks so much nicer and cooler. However, I don't think the PSP has many good games out right now.Originally posted by Soniq_red
there was an article somewhere about how the PSP is not doing well and the DS is doing better than it was suppose to.
Exactly. The DS isn't a fashion accesory, it's a gaming machine. Not only is it cheaper, but Nintendo was smart enough to lower the price an extra $20 when two big DS games were coming out.Originally posted by familyguyfan
That's weird. The DS just looks dumb with those 2 screens. The PSP looks so much nicer and cooler. However, I don't think the PSP has many good games out right now.