http://creeperswhotext.com/ :nono: LOL
You've said it a hundred times. Maybe a thousand. And every time you say it, you train your brain to freeze the next time she walks into the room.
Leagues are a myth invented by guys who are scared of women.
She's a person. She has bad breath in the morning. She picks songs she can't sing in the shower. She overthinks her own texts.
Walk over. Say something. The league dissolves the second you open your mouth.
She calls you when her car breaks down. When she needs help moving. When some guy she's actually dating treats her badly.
You're the listener. The reliable one. The guy who would treat her so much better, if she'd just open her eyes.
She won't. You trained her to see you as the low-effort option — the friend who requires zero risk and zero investment. Every favor dug the hole deeper.
The "22 Rules" break the pattern. You'll stop auditioning for a role she already cast and become the man she chases instead. It starts with Rule 1.
You're probably talking about Roissy.ArcBound said:This is funny cause I saw this being advocated by some PUA. You send a text that's supposedly meant for another girl and send it to your target. Supposed to build social proof or some other sort of yadda yadda.
It's important to note, though, Roissy advocates against text conversations. A man with a harem has no time for text conversations.A similar version of non sequitur game is reverse eavesdropping game (REG). This is where you send a text to a girl that has nothing to do with her and is clearly not meant for her, thus inducing her to “eavesdrop” on your putatively private conversation. The REG text should be constructed such that it hints at your high value and/or social proof. Something like “bring the chips and i’ll get the booze. it’s gonna be crazy.” Or “hey troublemaker, how are those red heels holding up?”, which is quite devious since you have any number of plausible excuses to explain the text to her — “I meant to text my friend. She stole a pair of shoes yesterday” — but not before she has stewed in her jealousy for a while. The beauty of the REG DHV (aaaand two consecutive acronyms! high five me!) is how effortlessly it slips under your target’s poseur identification alert system. It’s almost as if a third party is communicating your high value to her. Naturally, she will be inclined to text back immediately, and this will mindfvck her into thinking you are a higher value guy than she originally thought.
Male Creeper 8:05pm: Hi. Are you into CBT ballbusting?
Me 8:05pm: ?
Male Creeper 8:06pm: Have you ever dominated a man by his nuts and made him your slave?
Rogue said:A man with a harem has no time for text conversations./QUOTE]
Very true. So true. Too true.
Hell, a MAN himself with or without a harem has no time for text.
You asked her if she wanted to grab coffee. Then you asked if the time worked. Then you asked if the place was okay. Then you asked if she'd prefer tea.
Four questions. Four chances for her to say no. Four signals that you're terrified of making a decision.
Plan it. Pick the place. Pick the time. Tell her where to meet you. She'll either show up or she won't.
Either way, you look like a man instead of a scared little boy.
Yeah that might have been it. For me Roissy is a hit and miss. A lot of his advice is golden, but lately he just writes a lot of off topic posts. I think he even mentioned at one point that the "Chateau" doesn't have the original host/writer anymore and a lot of people commented on that, but it was quickly forgotten.Rogue said:You're probably talking about Roissy.
http://roissy.wordpress.com/2010/07/30/non-sequitur-game/
It's important to note, though, Roissy advocates against text conversations. A man with a harem has no time for text conversations.
Dinner ran three hours. She laughed at everything. You walked her to her car thinking this one's locked in.
Then: nothing. Two texts. No reply. What happened?
You did what most men do on a great date. You filled every silence, answered every question, and left her with nothing to wonder about. No mystery. Nothing to sit with when she got home.
Rule 3 of the "22 Rules" changes the ending: tell her a little, hold back the rest, and let her imagination do the chasing. The ghosting stops too.