They pass my boner test, so what the hell. :moon: I would appreciate the differences here if you are trying to get "normal" chicks, even those who might be awkard/nerdy and really suspicious of anything moving about them vaguely male.
You replay the conversation at 2 a.m. She texted back fast yesterday. Today, nothing. Was that smile friendly or flirty? What did the shoulder touch mean?
Every hour you spend decoding her signals drains your confidence and hands her the controls. Women can sense that insecurity from across the room — and it repels them.
One of the "22 Rules" kills the obsession on the spot: assume she likes you, and act accordingly. Sounds too simple. Works anyway.
Her interest tends to rise to meet your expectations. Psychologists call it a self-fulfilling prophecy.
That sentence contains at least five follow-up questions she WANTS you to ask. Where in Florida? What brought you here? How long have you been in the area? What do you miss? How does it compare to here?
She handed them to you on a silver platter. And you said, "Oh cool. I come here every week. I love this band. Ummm... pretty crowded tonight."
She smiled politely. Nodded. And never texted you back.
I was that guy for years. Talking too much. Listening too little. Panicking about my next sentence while she was literally feeding me the answers.
Then I found 22 rules that fixed the whole thing. Rule number one: shut up and listen. She'll tell you exactly what to say.
Dinner ran three hours. She laughed at everything. You walked her to her car thinking this one's locked in.
Then: nothing. Two texts. No reply. What happened?
You did what most men do on a great date. You filled every silence, answered every question, and left her with nothing to wonder about. No mystery. Nothing to sit with when she got home.
Rule 3 of the "22 Rules" changes the ending: tell her a little, hold back the rest, and let her imagination do the chasing. The ghosting stops too.
Normal game/Don Juan/Alpha Male skills. :rockon:Kool4Katz said:Ehhh don't need critique of my attraction. Let's just say a 7 or 8 to me can be a nerdy 6 to the rest of the world.
So again - how to game girls who aren't all up on their own beauty??
Could this actually be harder to pull off!?!
This.Serg897 said:Remember that this 1-10 scale isnt universal. One mans 8 is another mans 10. One mans 5 is another mans 7.5. Dont think there is one "right way" to game a girl based solely on YOUR perception of her.
ilikecharlene said:This.
I couldn't and wouldn't date/**** an ugmo, but I have my own 1-10 ranking.
I'm wondering if it's easier to get the more attractive ones. Because the hottest of them all have done so many guys that it's less of a big deal for them. Those that come across as less attractive may have had only a few guys at most and thus it's a bigger deal for them.PairPlusRoyalFlush said:you need to neg the F*ck out of 9's and 10's. 100% uncaring a$$hole badboy game. I've actually never gamed anyone below a 7-8, 7-8 (on my level more or less) you need to be more well rounded. I'm attracted to 5-6's but havent had any success with them for some reason.
You've replayed it a hundred times. She stood three feet away, scrolling her phone. You had an opening. You composed the perfect line — after she was gone.
For all you know, she's married now. To some guy who said something. Anything.
Openers are cheap. Almost any sentence works when it's delivered within three seconds. The expensive part is the standing there, drafting and deleting, while the window quietly closes.
The "22 Rules" stripped out my hesitation. What to open with, how to keep it alive, and the one habit that costs guys more women than anything else: waiting for perfect.
Dinner ran three hours. She laughed at everything. You walked her to her car thinking this one's locked in.
Then: nothing. Two texts. No reply. What happened?
You did what most men do on a great date. You filled every silence, answered every question, and left her with nothing to wonder about. No mystery. Nothing to sit with when she got home.
Rule 3 of the "22 Rules" changes the ending: tell her a little, hold back the rest, and let her imagination do the chasing. The ghosting stops too.