escaleraroyal
Master Don Juan
- Joined
- Jan 21, 2008
- Messages
- 560
- Reaction score
- 43
What do you think about this game? I'm planning to get it.
Attraction runs on a clock.
She flirted for weeks. Touched your arm. Found reasons to be alone with you. And you were careful. Respectful. Waiting for the right moment.
The moment had a shelf life. It expired around month two, and by the time you asked her out, she'd quietly filed you under "little brother."
One of the hardest lessons inside the 22 Rules: women rarely wait. Interest either grows or it decays, and nothing decays it faster than a man who never moves.
Make the move while she's still inventing reasons to be near you.
When a woman says it, guys hear a confession. A heads-up. A scheduling conflict.
Here's the translation: I don't feel anything. Right now. With you.
Watch what happens when a man triggers actual attraction. The busy career, the recent breakup, the "not in a place to date" — all of it evaporates instantly. The same woman who was guarding her freedom is suddenly free every night.
The "22 Rules" explain why. When the right switches flip, her timeline rearranges itself around you.
I actually kind of feel the same way, the gameplay looks way too similar to the original, but damn the storyline alone looks like it's worth getting.f283000 said:I'm more looking forward to Mafia 2 than Starcraft 2. From what I seen in the videos of Starcraft 2 i didn't see anything truly awesome that would make me wanna buy it right away.
now mafia 2
http://www.youtube.com/watch?v=omY93dIH8pc
She calls you when her car breaks down. When she needs help moving. When some guy she's actually dating treats her badly.
You're the listener. The reliable one. The guy who would treat her so much better, if she'd just open her eyes.
She won't. You trained her to see you as the low-effort option — the friend who requires zero risk and zero investment. Every favor dug the hole deeper.
The "22 Rules" break the pattern. You'll stop auditioning for a role she already cast and become the man she chases instead. It starts with Rule 1.
Same with Mafia 2. The original Mafia was known for its Hollywood quality storyline. It's one of the qualities of the franchise having a top quality storyline that makes you get into the game.War Against Betaism said:I actually kind of feel the same way, the gameplay looks way too similar to the original, but damn the storyline alone looks like it's worth getting.
You asked her if she wanted to grab coffee. Then you asked if the time worked. Then you asked if the place was okay. Then you asked if she'd prefer tea.
Four questions. Four chances for her to say no. Four signals that you're terrified of making a decision.
Plan it. Pick the place. Pick the time. Tell her where to meet you. She'll either show up or she won't.
Either way, you look like a man instead of a scared little boy.
a dj is a man who gets laid imo not a robotthechosenone2190 said:I take it that it's acceptable for DJ's to waste time playing computer games like starcraft? lol very interesting. i used to play starcraft for hours everyday in middle school, and that's not something i'm proud of
You've replayed it a hundred times. She stood three feet away, scrolling her phone. You had an opening. You composed the perfect line — after she was gone.
For all you know, she's married now. To some guy who said something. Anything.
Openers are cheap. Almost any sentence works when it's delivered within three seconds. The expensive part is the standing there, drafting and deleting, while the window quietly closes.
The "22 Rules" stripped out my hesitation. What to open with, how to keep it alive, and the one habit that costs guys more women than anything else: waiting for perfect.
To be fair there is nothing more DJ then talking of SC2!2crudedudes said:Dude, posts explicitly about sex get moved to the "Anything else" forum, but this sh1t is still here?