Maxtro
Master Don Juan
Booo!
The Oscars are pointless.
The Oscars are pointless.
She asks it casually, mid-sip. And you feel the floor open up, because the honest answer is work, gym, and a couple shows you're half-watching.
Women rarely say this out loud, but a man with a life is attractive before he says a word. The guy who spent Saturday deep-sea fishing and came back with photos and a story — he walks in already interesting.
The "22 Rules" pushed me to build a life worth talking about. Turns out the fastest way to be interesting to women is to be interested in your own life first.
Three seconds. That's how long it took. Your shoes. Your posture. The way you held your drink. Whether you looked at the floor or looked at her.
She already filed you away. Interesting. Boring. Safe. Bold. Before you even opened your mouth.
Everything you say after that is just her confirming what she already decided.
So stop rehearsing lines. Fix the first three seconds. Stand tall. Look up. Smile like you mean it. Walk like you belong wherever you're standing.
The words come later. The impression comes first.
Attraction runs on a clock.
She flirted for weeks. Touched your arm. Found reasons to be alone with you. And you were careful. Respectful. Waiting for the right moment.
The moment had a shelf life. It expired around month two, and by the time you asked her out, she'd quietly filed you under "little brother."
One of the hardest lessons inside the 22 Rules: women rarely wait. Interest either grows or it decays, and nothing decays it faster than a man who never moves.
Make the move while she's still inventing reasons to be near you.
Dinner ran three hours. She laughed at everything. You walked her to her car thinking this one's locked in.
Then: nothing. Two texts. No reply. What happened?
You did what most men do on a great date. You filled every silence, answered every question, and left her with nothing to wonder about. No mystery. Nothing to sit with when she got home.
Rule 3 of the "22 Rules" changes the ending: tell her a little, hold back the rest, and let her imagination do the chasing. The ghosting stops too.
If by this you mean it had nothing to do with the reality of Iraq, then you are right.PRMoon said:I loved The Hurt Locker. This was pretty much Platoon for the modern generation.
The Matrix still has you."... if you know anything about the Army, or about operations or life in Iraq, you'll be so distracted by the nonsensical sequences and plot twists that it will ruin the movie for you. It certainly did for me."
"the way the team goes about their missions is completely absurd,"
"while the film accurately depicted the scale of bomb violence and the relations between Iraqis and troops, "just about everything else wasn’t realistic.""
"I was amazed that a movie so bad could get any kind of accolades from anyone."
"A review published March 8, 2010 in the Air Force Times[43] cited overall negative reviews from bomb experts in Iraq attached to the 4th Brigade, 1st Armored Division, quoting a bomb disposal team leader who called the movie’s portrayal of a bomb expert “grossly exaggerated and not appropriate”, and describing the lead character as “more of a run and gun cowboy type…exactly the kind of person that we’re not looking for.” Another bomb disposal team member said that the lead character’s “swagger would put a whole team at risk. Our team leaders don’t have that kind of invincibility complex, and if they do, they aren’t allowed to operate. A team leader’s first priority is getting his team home in one piece.”"
"Some of the scenes are so disconnected with reality to be almost parody."
I understand that artistic license has to be taken with how "real" things are otherwise you can end up with a boring film. My problem is that films like this are so far away from reality that they break my suspension of disbelief.Quiksilver said:There were plenty of "facepalm" moments I had in the Hurt Locker where I thought to myself "hey that ain't realistic at all!", but guess what? I got past that and realized that it's a FICTIONAL STORY and the writers and directors can do whatever they want with it.
She calls you when her car breaks down. When she needs help moving. When some guy she's actually dating treats her badly.
You're the listener. The reliable one. The guy who would treat her so much better, if she'd just open her eyes.
She won't. You trained her to see you as the low-effort option — the friend who requires zero risk and zero investment. Every favor dug the hole deeper.
The "22 Rules" break the pattern. You'll stop auditioning for a role she already cast and become the man she chases instead. It starts with Rule 1.
Maxtro said:Honestly, I have never seen the Hurt Locker. I have no interest in war movies and even less interest in the Iraq war.
After reading the previous comments I'm amazed it won the awards it did. Maybe I'll rent it for a buck and see if it deserved anything.
lolMikeBrown30 said:So you made this thread without having seen The Hurt Locker?
http://img534.imageshack.us/img534/8...lusionsmat.jpg
I didn't have to see it to know that Avatar would be more deserving of the Best Picture award.MikeBrown30 said:So you made this thread without having seen The Hurt Locker?
http://img534.imageshack.us/img534/8956/jumptoconclusionsmat.jpg
Yep that's what i mean. My dad and his friends say the same kinda thing about platoon and I still like that movie. I should note that I also like western films and these war genre movies are pretty much dressed up versions of that. Ofcourse it's not accurate or anything but it's a good movie going experience. I really liked the sniper duel scene, that kicked a$$.Luthor Rex said:If by this you mean it had nothing to do with the reality of Iraq, then you are right.
You've said it a hundred times. Maybe a thousand. And every time you say it, you train your brain to freeze the next time she walks into the room.
Leagues are a myth invented by guys who are scared of women.
She's a person. She has bad breath in the morning. She picks songs she can't sing in the shower. She overthinks her own texts.
Walk over. Say something. The league dissolves the second you open your mouth.