"So, What Do You Do for Fun?"

She asks it casually, mid-sip. And you feel the floor open up, because the honest answer is work, gym, and a couple shows you're half-watching.

Women rarely say this out loud, but a man with a life is attractive before he says a word. The guy who spent Saturday deep-sea fishing and came back with photos and a story — he walks in already interesting.

The "22 Rules" pushed me to build a life worth talking about. Turns out the fastest way to be interesting to women is to be interested in your own life first.

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Cybernations

dannowillbookem

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Cybernations.net

A bit of a nerd hobby, but as far as addicting massive multiplayer games go it actually isn't so bad-- takes a minimal amount of time, usually most playing is daily and if its time critical its past midnight, community based with IRC chats and forums, etc. and about 30,000 players in case you get lonely :rolleyes:

I'm Anchova in the Valhalla alliance (join an alliance, or else you won't make it two weeks). You can join up here (just register at that forum and then signup in the welcome forum.)

It's a funny hobby if you need to waste a half hour or so every night. Figured I'd let you guys know.
 

“The 22 Psychological Triggers That Make Women Chase You… Starting Tonight”

Forget the cash, the cars, and the chiseled jawlines. Female desire operates on a completely different frequency. Primal. Subconscious. Triggers that bypass her logic and hit her on a gut level. Most guys are totally blind to them.

I know because I was one of them. The overthinking. The paralysis. The silent drive home kicking yourself for freezing up. Watching average guys walk away with the girl while you stood there stuck in your own head.

Then I decoded the psychology behind what actually makes women tick. 22 hard rules.  Subtle behavioral shifts that rewired my entire reality. The anxiety evaporated. Women started leaning in. Investing. Chasing.

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speakeasy

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More like the culmination of "web 2.0" at work. I find the concept fascinating though I don't have the time to waste nor the patience to learn this game.
 

dannowillbookem

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speakeasy said:
More like the culmination of "web 2.0" at work. I find the concept fascinating though I don't have the time to waste nor the patience to learn this game.
Yeah the learning curve can be a bit steep but with an hour of investment first night and a little bit of time each week it can be a pretty fun side hobby.
 

"You'll Never Feel READY to Walk Over"

Next Monday you'll feel more confident. After the gym you'll feel more confident. After one more drink you'll feel more confident. After you get a better haircut, a better jacket, a better job.

You've been "getting ready" for two years.

She's standing ten feet away right now. She'll be gone in four minutes. No amount of preparation will manufacture the courage that only comes from moving your feet.

Walk over. Stumble through the first sentence. Let it be clumsy. Let it be imperfect. You will feel more alive in those ten seconds than you have all month.

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dannowillbookem

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drummer said:
This game is great. After the first few days of learning it takes just minutes a night.
Aye, it's good to have a game that you could spend four hours a day playing or ten minutes a day playing. And Valhalla is the ****, makes the game so much more fun when you've got a good group of people.
 
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