"She Made Her Decision Before You Finished Your Sentence"

Three seconds. That's how long it took. Your shoes. Your posture. The way you held your drink. Whether you looked at the floor or looked at her.

She already filed you away. Interesting. Boring. Safe. Bold. Before you even opened your mouth.

Everything you say after that is just her confirming what she already decided.

So stop rehearsing lines. Fix the first three seconds. Stand tall. Look up. Smile like you mean it. Walk like you belong wherever you're standing.

The words come later. The impression comes first.

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ive been coding a game for 2 months heres how it looks

sosousage

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I think game looks great. Took me 2 months (with learning) to make what you see on screens. its not yet finished though. the plan was to make it free for browsers but to also make an downloadable version. the genre is MMORPG (as in you can see other players and fight versus them versus monsters)
 

"She Wants a Man, Not a Boy"

You asked her if she wanted to grab coffee. Then you asked if the time worked. Then you asked if the place was okay. Then you asked if she'd prefer tea.

Four questions. Four chances for her to say no. Four signals that you're terrified of making a decision.

Plan it. Pick the place. Pick the time. Tell her where to meet you. She'll either show up or she won't.

Either way, you look like a man instead of a scared little boy.

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Blacksheep

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I think game looks great. Took me 2 months (with learning) to make what you see on screens. its not yet finished though. the plan was to make it free for browsers but to also make an downloadable version. the genre is MMORPG (as in you can see other players and fight versus them versus monsters)
Keep going man!! It seems pretty interesting that one.

Did you ever checked Ben Tristem course? It's amazingggg... one of the best courses I've ever made on game dev. Just type its name um udemy.
 

sosousage

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Keep going man!! It seems pretty interesting that one.

Did you ever checked Ben Tristem course? It's amazingggg... one of the best courses I've ever made on game dev. Just type its name um udemy.
haha honestly at this point i dont think i need courses. ive been learning c# and unity really intensively for long time too. if i dont know something, i just google it, general courses wont help me
 

"How I Made Sure No Woman Ever Friend-Zoned Me Again"

She calls you when her car breaks down. When she needs help moving. When some guy she's actually dating treats her badly.

You're the listener. The reliable one. The guy who would treat her so much better, if she'd just open her eyes.

She won't. You trained her to see you as the low-effort option — the friend who requires zero risk and zero investment. Every favor dug the hole deeper.

The "22 Rules" break the pattern. You'll stop auditioning for a role she already cast and become the man she chases instead. It starts with Rule 1.

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